![]() ![]() Others, however, are brand new, like the fire wisp, which leaves a trail of damaging flames behind the racer that used it. Some of the new wisps are basically just analogs for the old weapons, like the blue block wisp replacing the banana peels and the orange rocket wisp replacing the rocket. This time around, the weapons are based on wisps rather than generic items like rockets and banana peels. ![]() The weapons are common and useful enough to spice up races, but aren’t powerful enough to interfere with the game’s sense of speed. Drive along your teammates yellow wake to slingshot The game’s focus on drifting is complimented by superb drifting controls which work as smoothly as ever. The cars still control like a dream and seem to even have a little more weight to them this time around, which feels nice. I’m not sure Team Sonic Racing breaks this trend, if the brief E3 demo is any indication.Īt first glance, Team Sonic Racing looks, feels, and even sounds a lot like Sumo Digital’s previous superb Sonic racers. ![]() These instances have one thing in common other than using the power of teamwork: they were all arguably lesser experiences because of it. Sonic Heroes had players switching between different characters and using their strengths to get through stages. Knuckles Chaotix was built around the idea of two characters using each other’s momentum to rubber-band around the stage. Tails has been an inept, if occasionally useful, AI sidekick to Sonic since Sonic 2. The Sonic franchise is no stranger to the power of teamwork. ![]()
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